(Iron Fist: Fortify Hand-to-Hand 25pts, Reflect Damage 33%) (Sorcerer's Ring: Spell Absorption 25%, Fortify Magicka 25pts) (Ring of Vitality: Resist Disease 100%, Resist Paralysis 100%, Resist Poison 100%) These Spells you can get during the Main Quest A Glance to the Stars, depends of which Birthsign you choose: The Paladin, The Warrior, Mage or The Villain. Using a power attack will not increase the amount of experience gained. The Fortify Attribute spells are each sold separately. Master Skills: No possibility of breaking a hammer. If it bothers you that much, there are mods that fix that. There is only weakness to fire, frost, shock, magic, and normal weapons spells in oblivion. 1 Arcane Stone 2 Teleport Runes 3 Enchanting 4 Enchanting Stones 5 Soul Gems 6 Souls 7 Notes Used for casting some powerful Spells. 35% reflect spell 50% resist magic +25 Blade +25 Hand to Hand +10 Endurance And you still have 5 pieces of zero-weight clothing you can enchant ) I like: 2x Fortify Strength 2x Fortify Magicka 1x Absorb Spell The only thing not covered is elemental damage, but you can cover that in so many ways, on-self spells or potions, etc.